Following on from Capcom's 1943, 1941 - Counter Attack this time is Supergrafx only, and the conversion is handled by Hudson Soft rather than Naxat. The World War II setting will be instantly familiar with fans of the previous game and gameplay remains similar, with a few little tweaks. You still get a range of weapons, although less varied now, and this time you have the ability to charge up and blast out a super attack which changes according to the firepower you have at the time. Fortunately, this game retains the 'multiple hits before you die' and you will need it as the screen often gets very busy with craft approaching frequently from behind. You certainly can't say there isn't enough to destroy, with background objects including cranes and even cliffs not safe from your hail of bullets.
1941 is like a beefed up version of 1943. Graphics are more chunky and very faithful to the arcade version, and there's plenty of action on screen at all times which the Supergrafx handles very well. Sound fares less well. The tunes are certainly above average, but the actual sound itself is a little too soft and 1943 sonically beats this game hands down. It's certainly a more skillful game than 1943 and gameplay feels like it has a slightly better balance to it but somehow I still feel I enjoy 1943 just a little bit more (no doubt due to the music). Nevertheless, with the 2 player mode it's a blast and although it could probably have been done on the standard CD-Rom with only a few differences, it's still one of the few great games on the SG.
For a cheats menu, switch rapid fire on and hold button II on the warning screen as the game starts. A 'Situation' screen appears allowing you to choose level, timer, speed, lives, coin and sound test.